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AI Insights · Timothy · July 2022

Top 5 Tower Defense Games on Android in Europe, Q2 2022

Discover the performance of the top 5 tower defense games on Android in Europe during Q2 2022, featuring trends in weekly downloads, revenue, and active users.

Top 5 Tower Defense Games on Android in Europe, Q2 2022

In the second quarter of 2022, the top 5 tower defense games on the Android platform in Europe showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here are the highlights:

Plants vs. Zombies™ by ELECTRONIC ARTS maintained a consistent flow in its weekly revenue, averaging around $900, peaking at $1.05K in mid-April. Weekly downloads experienced fluctuations, with a high of approximately 189K in late April and a low of about 102K in late June. Weekly active users saw a slight decline, starting at 851K at the end of March and reducing to 606K by the end of June.

Plants vs Zombies™ 2, another hit from ELECTRONIC ARTS, demonstrated a healthy revenue growth, reaching up to $18.4K in late May. Weekly downloads showed a downward trend, starting from 144K at the end of March and dropping to 89K by the end of June. The game’s weekly active users also declined from 1.28M in late March to around 1.05M by the end of June.

Rush Royale: Tower Defense TD from MY.GAMES B.V. saw a stable weekly revenue, averaging around $210K, with minor fluctuations. Weekly downloads were strong, reaching a peak of 139K in late June. The game maintained a robust user base with weekly active users remaining around 720K to 795K throughout the quarter.

Invasion Breaker: Idle defense, published by Mamboo Games LLC, displayed modest revenue figures, peaking at $255 in early June. Weekly downloads experienced significant variability, with a high of 174K in early May and a low of 39K by late June. The game’s active users saw a peak of 230K in early May, before declining to approximately 75K by the end of June.

Haunted Dorm by Mihuan, despite not generating revenue, had impressive download numbers, peaking at 141K in late April. The game’s weekly active users also saw significant growth, reaching up to 301K in early May, before declining to around 180K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022